Magicka 2 Art

I was the Art Director for Magicka 2, and worked on tons of different things during the project. I did concepts for environments, levels, enemies and NPC's. I helped out with the cultural kits for the NPC races, worked with UI-design, user-experience, level design.

I worked with a fantastic team of artists and together I think we really took the Magicka setting to the next level.

Magicka 2 has a lot of different locations and moods. Here is a sample from the game to give a feel of the finished product.

Magicka 2 has a lot of different locations and moods. Here is a sample from the game to give a feel of the finished product.

Unused start menu I created with the assets that the art-team produced

Unused start menu I created with the assets that the art-team produced

I found that due to the vast amount of assets that needed to be produced, using inks and markers was the fastest for many of the concepts

I found that due to the vast amount of assets that needed to be produced, using inks and markers was the fastest for many of the concepts

I usually scribble game design ideas on concepts to help with level flow and inspire design/team

I usually scribble game design ideas on concepts to help with level flow and inspire design/team

All the levels were drawn on paper to quickly convey to the design-team a general feel for the level

All the levels were drawn on paper to quickly convey to the design-team a general feel for the level

Concepts for various props

Concepts for various props

Skill icons for all spells the wizards could use

Skill icons for all spells the wizards could use

Illustrations for the "Prophecy Cinematic" that was supposed to look like someone drew it during school class

Illustrations for the "Prophecy Cinematic" that was supposed to look like someone drew it during school class

Illustrations for the "Prophecy Cinematic" (Bad Ending)

Illustrations for the "Prophecy Cinematic" (Bad Ending)

Illustrations for the "Prophecy Cinematic"

Illustrations for the "Prophecy Cinematic"